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  1. Math for 3D Game Programming & Computer Graphics (Inbunden)

    av

    Eric Lengyel, Lengyel

    ISBN: 9781584502777 - UTGIVEN: 200311

    Covers mathematical concepts that are needed to develop 3D game programming and graphics.

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    från 679.00 kr
  2. Game Engine Gems, Volume One (Övrigt)

    av

    Eric Lengyel

    ISBN: 9780763778880 - UTGIVEN: 201004

    Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shad[...]

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    från 383.00 kr
  3. Mathematics for 3D Game Programming and Computer Graphics (Inbunden)

    av

    John Flynt, Eric Lengyel

    ISBN: 9781435458864 - UTGIVEN: 201106

    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced wit[...]

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    från 459.00 kr